A few more DCS World items to update on following yesterday’s release of the DCS: CH-47F Chinkook into early access. There’s a bunch of other updates for several modules released that are worth highlighting and there’s also a bit of controversy with the latest DCS: Sinai map update as well as the MiG Killers campaign which was supposed to go out yesterday but didn’t. Let’s catch up on it all.
Update highlights
As with most DCS World updates, there’s quite a bit of packaged in. The patch notes are long and many modules have received updates and bug fixes.
The big news, that I covered yesterday, was the release of the DCS: CH-47F into early access. A host of other modules saw updates from the F/A-18 to the F-14, F-16, AH-64, AJS-37, MB-339 and even a small note for the JF-17.
Some core updates include a new cargo loading/unloading “warehouse” system which is tied closely to the DCS: CH-47F but will hopefully lay the groundwork for other logistics based aircraft such as the DCS: C-130 that was announced in 2023.
Another key highlight is reportedly a fix for the new bomb fuse system which was not playing well with the DCS: F/A-18C – particularly on older missions.
DCS: F-14 has seen a second sound overhaul with additional tweaks to the sound system which you may recall was updated in the last update.
Several maps have seen updates too with the DCS: South Atlantic map seeing a redone Port Stanley airfield and model fixes across the map’s library. DCS: Kola is seeing updates too with three new airfields (Kallax, Kirkenes, and Vidsel) plus added infrastructure around airfields and other places in Sweden. DCS: Sinai has been updated too and…. we’ll get to that in a moment.
MiG Killers campaign not in
An omission from this update was the removal of the “MiG Killers Campaign” by Reflected Simulations. Indicated in the last Eagle Dynamics update that this would indeed be out it seems that it was missed in the final package.
Despite the announcement in the newsletter it seems like MIG Killers didn’t make it into this update. In case you’re asking: I don’t know why, and I don’t know when it’s coming. Hopefully soon.
Looks like we’ll have to wait a little longer before the campaign comes out.
Sinai map controversy
It does feel like we bounce from one controversy to the next these days. Unfortunately there is another one to report on. DCS: Sinai by OnReTech has seen a significant update in the latest patch. Change notes include mention of 15 new airfields and airports, new military installations, 100-unique objects and points of interest, new oil platforms, improved city textures, night illumination updates and more. It all sounds pretty good.
Not mentioned in the changelog, however, is a refactoring of the northern section of the map. Areas near Haifa and the Ramat David airbase have been removed and a section of the map has essentially been trimmed off of any detail.
I’m sharing a comparison posted by user sandboxcode on the DCS forums.


We’ve since learned via a statement by Eagle Dynamics community manager NineLine that they weren’t made aware of the change either.
We are waiting on the reason for the change from the 3rd Party, we don’t know for sure what happened.
Later a statement from OnReTech was posted and I’ll leave that here:
Have a nice day, friends.
We see your indignation about the northern part of Israel in our map. Yes, this part of the map was removed from the build intentionally.
This was the demand of a third party, in order to quickly resolve the conflict, it was decided to do just that.
We are very sorry about what happened and apologize for the fact that this was not covered in advance.
But the dialogue continues, the data was not been completely removed, but only been excluded for this build.
We are doing everything possible to approve the return of northern Israel in the nearest upcoming update.Do not be so categorical and hasty in your conclusions.
We can’t always do what we want, sometimes we have to do what we are required to do.It is obvious that our goal cannot be “to make the map worse”.
Naturally the news has not gone over particularly well with calls for refunds or corrective action to add the section back in.
The area removed, putting things in perspective, is not the focus of the Sinai map and the section is relatively small compared to the whole of the map. Still, this could have been handled in a bunch of different ways and it has affected people who have been making use of the entirety of the map since its release over a year ago.
Unfortunately, all of this overshadows that the map did receive a significant update in other areas as mentioned at the top of this section. There’s a lot to check out and lots of good additions but the focus is going to be here while the community and even the developers potentially hash out this decision and its impacts.






Leave a comment