For a long time if you asked the X-Plane community what the best general aviation aircraft available was, there were a handful of choices but one of them was AirfoilLabs King Air. The developer is back in action after a lengthy pause and has just released this significant V2 refresh. Let’s have a look.
King Air back in action





AirfoilLabs reports that they are back in action after a long pause in development. The release of this 2.0 update for their legendary King Air 350 is part of a plan to return to highly active development with more frequent and meaningful updates.
The 2.0 update includes a significant visual refresh with better details, animations, textures, material work and X-Plane 12 focused feature support. The aircraft uses detail textures, part of X-Plane 12, to improve details of various surfaces around the cockpit. They’ve also made dozens of fixes including solving some autopilot roll oscillation issues, fixed RNAV glidepath capture, GPU now supplies power correctly, and torque issues causing unrealistic yaw on takeoff have reportedly been sorted out.
The company already touted deep system simulation for the aircraft’s electrical, fuel, pneumatic, ice and rain systems, engines, and failures. FMOD sounds and support for both a default GNS530 as well as third party GTN750 are there as well as features like state saving, detachable 2D windows, and a walk-around mode.
The aircraft is available for purchase at $49.95 USD on the X-Plane.org Store. The developer has a new King Air V2 focused section on the X-Plane.org forums with a roadmap of some things that they are working on next. Read that here!





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