OD from EAF79 has written his thoughts and review on the current state of IL-2’s VR implementation with some solid first hand experience.
The time has finally arrived, WW2 dedicated flight sim and Virtual Reality brought together in IL2 Battle of Stalingrad/Moscow/Kuban. While DCS World has had VR support for some time it is not WW2 dedicated, though DCS WW2 is beginning to take shape.
1. VR support added via Open VR (HTC Vive and Oculus Rift cv1);
2. Optional post-processing Sharpen filter added;
3. Hiding the in-game HUD (H key) now stops most GUI routines, which can double your FPS in some situations. You can use this to get a performance boost while playing on a slower PC. After hiding the HUD, you can still turn object markers on by pressing I key (they won’t lower performance since they were recreated for VR in a separate module that doesn’t use ScaleForm like the rest of the GUI);
4. New option ‘Show HUD by default’ added which can be…
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