New DCS: AH-64D tutorial covers Hellfire missiles

On of the AH-64’s primary weapon types is the AGM-114 Hellfire and in this latest tutorial series from Eagle Dynamics’ Matt Wagner, he goes over the AGM-114 Hellfire missile and how to employ it in all of the various modes in the DCS: AH-64D.

Get your notebook out

This is a lengthy tutorial and an in-depth one that gives us a complete look at AGM-114 Hellfire missile employment. The 20 minute video covers various modes, methods of laser tracking, and employment types from both seats of the aircraft. No doubt a must watch for AH-64 virtual pilots.


6 Comments Add yours

  1. CanadaOne says:

    The problem with the Apache videos is that after I watch them I feel Winnie the Pooh looking at a Rubik’s cube.

    Liked by 2 people

    1. ShamrockOneFive says:

      Haha! Yeah, this is a complex aircraft with some learning curves required. Still, Matt’s going through this feature by feature and there’s bound to be a list of simpler ways to get going with these without having to know absolutely everything about it.

      Liked by 1 person

  2. Urgent Siesta says:

    I gotta say, I’m feeling like Black Shark is my comfy-cozy security blanket 😉
    Especially when v3 launches with Fox 2’s 🙂

    Even with decent time in Hornet, Warthog and BS2, I feel like Apache is gonna be a considerable challenge. Very much looking forward to this piece of Humble Pie!

    Liked by 1 person

    1. ShamrockOneFive says:

      I know what you mean! I suspect that for some the Apache is going to represent their module and they will know it inside and out. More casual helicopter pilots may want to look elsewhere.


  3. Maffedur says:

    On a whole other note – Does anyone even know, if we will be able to buy new modules with Swift getting cut from the russian banks?


    1. ShamrockOneFive says:

      Although I think there’s still some room for uncertainty on that, it looks like Eagle Dynamics finances are run through international banks that don’t seem to touch on Russia. ED has a Swiss HQ and business units in the US and UK.

      The problem might be paying the developers who are in Russia (which, as I understand is not the entire team) rather than us buying modules.


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