The folks at Flying Iron Simulations have updated two of their warbirds for MSFS with an impressive list of features. Let’s have a look!
Two warbirds get CFD treatment
Microsoft Flight Simulator’s CFD (computational fluid dynamics) flight model is a further update to the sim’s flight model system. CFD in my brief experience with their test model Cessna 152 offered some extra feel to the airplane making it more lively than it had felt previously. Third parties are able to make use of the technology as well and Flying Iron Simulations has begun the process of updating their aircraft with the system.




Let’s start with the recently released F6F5 Hellcat which Flying Iron Simulations only released a couple of months ago. The F6F gets a version 1.0.1 release which includes the aforementioned CFD flight model implementation as well as system and art updates.
Their P-38L, which has been out for a long period of time, also gets an upgrade to version 1.1.1. The update also includes CFD flight model implementation along with added features and bug fixes including improved ground handling and various system and art fixes as well.



Check out the latest news update for a complete changelog here on the Flying Iron Simulations website.
Took the new Lightning for a test drive and it does fly in a more fluid fashion and thus is more pleasing. A great addon gets better!
Hellcat is another great release that I really enjoy flying (and LOVE the selectable GPS units across the fleet!). My only concern there is that it seems waaaay too easy to take off and land for a high powered taildragger war bird.
They’ve got more in the pipeline, and I’m looking forward to the series.
*I can only hope that they bring these to DCS World after they’re done with the A-7!
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I need to give the Hellcat a whirl with the new update (been getting back up to speed on the P-47), but I watched a lot of the historical footage that I could find of the F6F and it is a pretty comfortable plane.
There’s a video of a drone plane that gets away from the controllers and just takes off on its own. It’s got too much back stock on it, so not tries to go vertical after it gets off the ground and stalls, catches the lift when the nose drops, and starts trying to loop again.
I think it goes through three or four cycles of that too before it finally hits something.
It also sticks landing surprisingly well. The stall speed is only 65-70mph, and I don’t know what they did with the landing gear, but from the videos, it really takes some effort to get it to bounce. I think the 1.0 version is probably a little too sticky, but the real plane really does seem to have been an incredibly forgiving and comfortable plane to fly.
I can really see why it’s pilots loved it so much.
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