I’ve wanted to write about Microsoft Flight Simulator and the 2024 announcement, however, rather than writing immediately about it I wanted to know more first. Fortunately, thanks to Flight Sim Expo 2023 and the presentation the MSFS team, we know quite a bit more about the newly announced sim. So, here are my thoughts about Microsoft Flight Simulator 2024.

What is it?

In-case you’ve missed the news, Microsoft have announced that the next generation of Microsoft Flight Simulator will release in 2024. The release will be a new version of the sim, sold separately from one that released in 2020, and packing new features, new things to do, and enhancements across the board.

Microsoft have released and then updated a FAQ that details what they are doing with the new release and I encourage everyone to read it. I also encourage everyone to watch the FSExpo 2023 keynote presentation because Jorg Neumann, Head of Microsoft Flight Simulator, and Sebastian Wloch, CEO of Asobo Studio give great presentations on what they are doing.

Elephant in the room: 10 year plan

I’ve read comments and received comments about the 10-year plan for Microsoft Flight Simulator and I thought that it was something that I wanted to address first because I don’t think we’re all talking about the same thing and our understanding of what this means may be evolving in the wake of this news.

I start by going back to an interview that was done with much of the Microsoft Flight Simulator leadership done in September of 2019. In that interview, Robert Jerauld, listed as Director of Production for the “Microsoft Flight Simulator” franchise for Xbox Games Studio Publishing, can be quoted as saying, “I hope its something that we can all grow with over the next decade.” His answer given in response to questions about how reliant the sim would be on data from external servers and how long the sim would live.

Similar messaging from Jorg Neumann, Head of Microsoft Flight Simulator, whom we’ve gotten to know in the preceding three years since launch, has convinced many of us of the longevity of the sim.

I think here that we all diverge a bit in what our expectations are meant to be. When they announced that MSFS 2020 would be a platform that they were sticking with for a decade I wondered what that would exactly mean. Was this going to be a live service product that evolved over that time, ala IL-2 and DCS World, or would it leapfrog versions in a semi-traditional manner the way X-Plane does it, the way P3D does it, and the way Microsoft Flight Simulator has done it in the past. Turns out… its the later.

Does that invalidate or make false the 10-year support plan? I don’t think it does. MSFS has, broadly speaking, delivered on all of the big items on their list. The sim has evolved significantly since launch and adding a ton of content and bug fixes along the way. They also delivered on gliders and helicopters in the 40th Anniversary update. That’s not to say that its perfect or that its bug free. I don’t think software on this scale or scope can ever achieve those things.

The 2020 release of Microsoft Flight Simulator won’t be shutting down the moment that 2024 releases. The lights won’t be going out on 2020 and I expect that the servers and systems that support the sim will go on until 2030 – to achieve that goal of 10-years of support. Even more encouragingly, Jorg stated in the keynote at FSExpo that they would be doing their best to back-port some new 2024 features to 2020. Hypothetically, I could see core systems like avionics updates such as the work done by Working Title being updated across both products as they already appear to be relatively modular in nature.

The business and the software

We have to always remember that these sims we play and enjoy are ultimately part of a complex business and software ecosystem. Businesses both small and large are obligated to make money and Microsoft is no different.

While some may feel like the current product deserves to live on longer under active development, I think the harder reality is that these jumps and eventual needs to infuse more cash are important for the series to live over the long term. Bottom lines have to be met, shareholders need to see profits, and the business side of the sim has to succeed. I think it is already but its not way of things to be satisfied with “enough.”

This all said, I think its software over business that is ultimately driving the change over to 2024 though we’d be wise to keep both in mind.

The presentation at FSExpo had me legitimately excited about the possibilities offered by the new sim and the big change that they are making is that the MSFS client will become more of a “thin client” (words used in the presentation). That means more of the sim is going to be streamed in from Microsoft’s servers. The result is a big change in how the sim works and the promise that the sim will continue work on lower spec machines, remain accessible to Xbox and Xbox live streaming service, and still improve in visuals and simulation fidelity.

Why do this? Well I turn to Sergio at HeliSimmer and the recent interview he did with Jorg and Seb on all things MSFS. In there, he quotes Jorg as saying:

So when I think when we started Microsoft flight simulator, the thought was, oh, we’re building a platform, the forever platform. And I think that’s ultimately maybe a little bit innocent because technology changes too fast and data is massive.

Jorg Neumann in the HelSimmer.com interview

The big problem is that MSFS is getting better and better and to do that its taking up more room on our local drives making it harder for many players to stay up with the latest version. Centrally stored data, streamed out, seems like the only way to continue to achieve what they want to achieve.

The updated MSFS 2024 FAQ backs all of that up with the following:

One of the biggest priorities for Microsoft Flight Simulator 2024 is to improve the simulator’s data management. One of the major changes to the simulator’s architecture being made is using Cloud streaming to help ensure that the client becomes thin. When users load into the sim, only the textures, meshes, and map data that they need will be downloaded to avoid unnecessary bandwidth and disk space usage. 

MSFS 2024 FAQ

That’s not the only change but it is a huge architectural one and it already suggests to me that making a big version change here makes sense. They could have elected to not sell it and just upgrade all MSFS 2020 clients to the new version – and they could – but again this is a business and the sim needs to make money to continue to be developed.

Some of the things that I’m excited about

Gameplay

Both gameplay and core sim systems appear to be a big focus here for Asobo and Microsoft.

While I’ve had no shortage of things to do, places to explore, and ways to fly, having some defined mission types could be quite a bit of fun and it seems that Microsoft have taken that desire for more structure to heart.

The missions and activities that are being included in Microsoft Flight Simulator 2024 are authentic re-creations of those performed in real-live aviation fields. We are working with a variety of organizations — such as firefighting, search and rescue, and coast guard organizations — across the planet to make these activities as accurate as possible. 

MSFS 2024 FAQ

If these missions end up being limited or restricted then I may not feel as excited but if you can queue up a Medivac mission or a search and rescue and then perform that anywhere in the world – I’d be overjoyed if that’s the case.

I also fully expect that Microsoft and Asobo will, like with their landing challenges, expand these missions and types over time.

Core of the sim

The core of the sim is getting some big updates too and these will affect everyone who upgrades to the new sim.

The first big cluster of features revolves around performance and simulation. Improved multi-threading, faster download, load and install speeds all speak to the performance of the sim. I always like to see the sim strive to run better while doing more.

Then another big item: Improved aerodynamics and physics simulation. These speak to the actual experience of flying airplanes in the sim and here we got a shout out by Jorg, during the FSExpo 2023 presentation, to Andrey Solomykin, whom some of you may remember “AnPetrovich” or as the lead engineer on the 1CGS IL-2 Sturmovik Great Battles Team. His aerodynamics work was cited as being a key part of the upgrades being made to MSFS 2024 and if his work in IL-2 Great Battles is anything to go by, we’ll be seeing airplanes that live and breath in a more convincing way.

During the presentation, Seb shared the graphics visualizing the before and after of their physics upgrades to show the level of detail potentially available.

That’s not all because improved aircraft systems are also a big focus here. Electrical, pneumatic, fuel and hydraulics as well as a new wear & tear system are all mentioned. And during the presentation Jorg and Seb were keen to point out that developers will have more control over this stuff than ever.

Then there’s the world itself which is getting some big upgrades. Machine learning is now being used to layer details over the top of the satellite imagery to improve the look of everything. There’s new 3D trees, 3D tessellated ground materials, improved cliffs, animal herds, worldwide live ship traffic, accurate live air traffic including models and liveries, and improved vehicle traffic. Full seasons, Auroral activity, tornadoes and improvements to storms.

A lot is changing and improving and while the sim as it exists now already does some incredible things, it’s clear that the 2024 edition will be doing some potentially groundbreaking new things. A new version seems earned, if not necessary to do these things.

Final thoughts

I hesitated to write anything about Microsoft Flight Simulator 2024 until I knew more and now that I do know more I’m very excited!

Yes the 2020 version has bugs and some of those bugs will be solved and some of them won’t be. Its inevitable from business and software perspectives that eventually things will move on. A 4-year cadence between versions also seems very reasonable and its clear too that 2020 isn’t being abandoned as the sim seems likely to go on for many years more and even gain some additional new features if all goes to plan.

We already know from past updates that most marketplace items will be also be making the jump from 2020 to 2024 without issue. A growing number of top developers have already released statements to the effect that the 2024 announcement doesn’t dramatically shift their plans and that they intend to continue on developing and providing free upgrades to the new version when the time comes.

I’m legitimately excited about the new features, the new content, the core changes, and everything else that they have already talked about. With the low cost of Gamepass subscription I also think that a 2024 upgrade remains within reach for most flight simmers and that makes the cost factor a bit more limited than if something like that didn’t exist.

Microsoft Flight Simulator has now reached 12-million people and a new version will continue to grow and reach more people which is perhaps the most exciting thing. From casual to enthusiast, this sim series continues to push the boundaries of what’s possible in home flight simulation and simultaneously open the door to new simmers and I applaud both the effort and the joy of flight that they have brought to our PCs and consoles.


19 responses to “My thoughts on MSFS 2024”

  1. Ken-Dagfinn Rian Avatar
    Ken-Dagfinn Rian

    It would be amazing to get the equivalent of Air Hauler etc as an integral part of the sim, in the form of a career or campaign or what have you.

    Imagine a career, with live traffic, dynamic and live weather, improved ATC, and joy of joys…other players career to compete against…all integrated into an improved UI.

    A boy can dream…

    Liked by 2 people

    1. ShamrockOneFive Avatar
      ShamrockOneFive

      I love this dream and I think we’re heading in that direction! I’m very hopeful.

      Liked by 1 person

  2. Nice use of ‘cadence’.

    Still have not touched MS but I might do if some really interesting aircraft arrived, like Schneider Trophy sea-planes or similar glories of the 1920-30s.

    Liked by 1 person

    1. ShamrockOneFive Avatar
      ShamrockOneFive

      I think it’s only a matter of time before someone does something like that. Historic aircraft have been given a lot of attention with this series alongside the ultra modern.

      Like

  3. Despite being an avid simmer for 35 years now, I had no interest in the Microsoft sims before 2020, being a combat sim only guy to that point. But since then it’s been pretty much the exact opposite, and I rarely put time into DCS or IL2 anymore. And somehow I’ve become one of those people that I laughed at back then, continuously dumping money into add-on products to the tune of something like $2200 already! So for me the big concern would be that my content would transfer, and it sounds like everyone is committed to making that happen. If I have to buy a new version of the game every few years to keep up with evolving tech, I’m perfectly happy with that!

    I was able to attend FSexpo and I have to say that Jorg and Sebastian seem very committed to the core simmer user base, while obviously still needing to keep it a viable mass market product.

    Liked by 2 people

  4. Urgent Siesta Avatar
    Urgent Siesta

    Great summary!

    There’s SO MUCH new stuff going into 2024 that it’s very fair for them to ask us for a paid upgrade. I mean, they’re improving/rewriting practically EVERYTHING in the sim, top to bottom.

    And though I’m really happy with all the new features (including the Missions/Campaigns), i’m most excited for the improvements to the Flight Model (finally giving Devs something beyond the tortured C172 planform they’ve been forced to hack at and work around). Combine that with the MultiThreading and we should finally start to see some REALLY good flight models in MSFS!

    Liked by 1 person

    1. Totally agree mate, I think was Microsoft/Asobo have done is simply staggering.

      Like

  5. I wonder if there will ever be a CFS4 and if so what it will be? Korea, Vietnam, WW1?

    I hope for MSFS 2024 we can get some missions from FSX and FSX Acceleration. The 40th anniversary added some beloved missions from the franchise and I would love to see more.

    Like

  6. Thanks mate and great article. I must admit I had mixed feelings when I first heard the announcement. Having spent so much more on MSFS 2020 than any other sim, I felt let down, betrayed and even cheated. However after a spending some time to reflect and listen to the updates/additonal info that has been provided, one thing has become clear: Microsoft/Asobo have always shown a very clear comittment to not only their product but to the community that use it (players, developors etc). It’s hard to listen to Jorg speak and not feel his passion, respect and admiration for the community and the product it serves, to me, its clear in everything they say and do. They have released a constant stream of updates from scenary to improvements/fixes etc and are doing their best to incorporate feedback the community has provided them. Is MSFS2020 perfect, no, does it still need work, yes, but I truely believe we live in another golden era of flight simulation and MSFS 2024 represents another step towards “as real as it gets”. For me, I believe if I (and others like me) invest my money into MSFS2024 then this in turn creates the justification for Microsoft/Asobo to keep investing capital into making MSFS2024 (and future iterations) even better. This can only be a good thing. What MSFS has managed to achieve in growing the community as well as making it accessible for as many people as possible is simply increible and I personally look forward to what the future holds.

    Like

  7. As excited as I am to finally have Firefighting in a sim, the lack of any mention of vr hasn’t gone unnoticed and that makes me a bit nervous.

    Like

    1. ShamrockOneFive Avatar
      ShamrockOneFive

      The VR thing has reached near conspiracy theory levels of anxiety for some reason. Fortunately we already have the answer and yes VR is in. Sergio from HeliSimmer asked point blank and got a great answer. https://www.helisimmer.com/interview/msfs-2024-helicopters-future-msfs-2020

      Like

  8. It took me an over a year to save up enough to buy a new computer suitable to store and run MSFS2020. And I still haven’t learned the computer jargon and techniques to set it up and make the hundreds of adjustments to the “settings” that make even the relatively simple GA and antique aircraft I so loved to fly in MSFS X. As an old retired woodworker, who loves flying sims since they first came out on “discs,” I admit to not having kept up. And now, there’s a new MSFS coming out???

    Could someone please let me know if there’s a tutorial website to just catch up on the basics? Or is that not available? Should I just go back to the old X version and be happy with that?

    Like

    1. ShamrockOneFive Avatar
      ShamrockOneFive

      Hi John. I empathize with the learning curve that we all have to travel to get into this hobby. There’s the computer side of things and there’s the sim/aviation side of things as well and all of these take time to learn.

      As I said in my editorial here, it will have been four years since the release of MSFS 2020 when the next version comes out. A four year cadence is not unusual for the industry and pretty similar to the days before FSX (and before the long pause between FSX and 2020).

      I’m not sure which direction to send you because it sounds like there are multiple areas that you’re tackling right now.

      There is the MSFS Help Centre here that has FAQ style questions and answers about the sim: https://flightsimulator.zendesk.com/hc/en-us

      There’s a Community Support section that includes a General Discussion as well as specific topic areas (from avionics to home cockpit building). https://forums.flightsimulator.com/c/gd-commsupport/358

      If you’re on Twitter they do respond to a MSFS Support account: https://twitter.com/MSFS_Support

      So there are options for general sim support. If its the aviation part that is proving a challenge the good thing is that you can make use of both real world tutorials as well as flight sim specific ones. I’ve learned quite a bit from both.

      MSFS itself has tutorials built right in. I recommend trying those. If you’re looking for more… YouTube is the place to go.

      Examples that I found with a quick search: https://www.youtube.com/watch?v=RucpMMinEbQ&ab_channel=thecorporatepilotdad

      There are so many more tutorials out there on both broad and specific aspects of flying. And those are just the sim ones. I’ve watched plenty of clips from real world pilots.

      For example: https://www.youtube.com/@steveo1kinevo

      I hope that gets you set on your journey to learning more. This is a hobby/interest area where you’re always learning. I’m always learning new things and I’ve been at this for decades! There’s a lot to know but start small, get the basics in, have some fun, and go from there. Good luck!

      Like

  9. Perfect response! I’ll check out these links! I’m always trying to find and learn new things, and I am familiar with real flying enough to know that one can never stop learning.
    Thank you!

    Liked by 1 person

    1. ShamrockOneFive Avatar
      ShamrockOneFive

      Good luck with your flight simming!

      Like

  10. A question for you Shamrock, do you think it may have been better for MSFS 2024 to be an expansion for MSFS?

    If MSFS is the game where you can just fly pretty much whatever, wherever, whenever while 2024 gives you more activities to do, a pilot career where you don’t do pretend medevacs or fly to remote places, you actually do it realistically, and fly things like balloons and airships, it may be better off to have made the latter an expansion.

    Like

    1. ShamrockOneFive Avatar
      ShamrockOneFive

      I suspect at some point they debated doing that but I also suspect that they quickly realized that there was too much to try and pack it into an expansion.

      The activities have been front and centre in their initial marketing but I’m much more excited and interested about the machine learning, flight model changes and core architectural changes that they’ve already alluded to. I suspect there’s a lot of core changes that take this well beyond an activities expansion pack.

      We’ll know more, of course, as we get closer to.

      Like

      1. Fair enough, I just hope there will be reasons to keep coming back to MSFS 2020.

        Like

      2. ShamrockOneFive Avatar
        ShamrockOneFive

        Well Jorg did say that some things will back port to 2020 which is great for folks moving more slowly. That said, I can see myself moving to 2024 right away and probably never looking back (metaphorically).

        Like

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