Two developer updates in recent days have covered two key pieces for the future of the IL-2 series: one part is the single player career experience and the second is flight models. Let’s see what they are saying.

Career mode has become a squadron commander style experience

Combat Flight sims have struggled over the years to offer compelling gameplay experiences ontop of what has generally been very good simulation experiences. The flight and system models have been very good but the gameplay has been light. IL-2: Battle of Stalingrad was like that when it first came out for example, however, it did add a career mode and other methods of play that helped to build things up. Now we’re learning about Korea’s new career system and it does sound like quite a bit has been invested in making this a more compelling experience.

The blog takes us through the different types of single player experiences that they considered: linear narrative, dynamic campaign, and a career experience built on IL-2: Great Battles and Rise of Flight before that. They ultimately chose to further develop career experience making the point that it would over more variety of gameplay than a straight narrative while remaining more historically accurate than a dynamic campaign.

They have changed the system so that the player takes on more of a squadron management role. You’ll assign pilots and aircraft, manage maintenance, ammunition and fuel supplies, and assign your squadron/regiment missions based on the duties assigned for the day. They also say that enemy action, say a bomber raid, may interrupt the initial tasks assigned.

The career mode will cover a lengthy period of time, April 1951 to July 1953, and they say that combat days (i.e. days where you’ll perform missions) are focused around historical events so that you won’t have to play a career that lasts the full two years. Look forward to learning more about how that goes.

The full report is here.

The flight model

Episode 29 of the long running “Brief Room” series on 1C Game Studios YouTube channel came out a few days ago and the focus of the episode was all about flight models.

The discussion starts off talking generally about the process of collecting data, what characteristics that they and others are looking for, the challenges of figuring out which test data is useful and which test data has issues with it that mark the test as an outlier and so on and so forth.

There’s also a discussion about how performance tests are done, about air pressure differences, Reynolds Numbers, error margins, and so forth. They report that their goal is to reduce the difference between data points and their flight model down a little more than with Great Battles.

One of the interesting points shared across the presentation is about testing reports and the problems that sometimes come with them. A P-38 report that they used initially had a small note in the testing paper that the aircraft in the test had engine problems (thus skewing the number). In another instance, they used a report on the Tempest that had instrumentation issues and it together with archival documentation dug up by the community was only revealed later. Stability testing for the Me262 at different speed ranges used a Soviet report except the aircraft had servo compensators that were locked. Interesting tidbits.

Listen to the full report in the YouTube video above to get the rest.

They also report at the end of the video that they are switching to a new video every three weeks rather than every two weeks as the team works towards the release of IL-2 Korea. The last we’ve heard, they are still targeting a release at the end of the year so we’ll have to see how quickly this new sim comes together.


17 responses to “Recent IL-2 Korea updates talk careers, flight models”

  1. ah well, not mutch differant then GB, was having some hope they gona atleast add co-op mode for it, logistic aspect not for me good to see its skipable. 1951 to 1953 and they pick F-86A model, while MiG-15bis gets all its mode options for whole war. It seams like they gona try to milk western fans with collector E and F models.
    Good to see they talk about wingman comands improvments, as if AI and control of it is same like in GB, its gona be hard to play.

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    1. ShamrockOneFive Avatar
      ShamrockOneFive

      I’m not sure how similar the experience is going to be. I mean the underlying technology is obviously built on it but the details are really going to matter. For example, if the missions feel more dynamic and less repeats of each other, that’d be a big advancement over the previous system. Too soon to know.

      I remain uncertain about how the balance between these two aircraft are going to play out. Some F-86A models saw several upgrades including radar based lead computing gunsight. I would be concerned about a pay to win model, however, if the F-86E and F were part of a collector plane offering. Again, we don’t yet know how that will play out.

      I’m not sure how I’d feel about them being included in a follow-up DLC pack either. The F9F, carrier ops, and these later F-86 models packaged together for example. We really don’t know.

      I’m holding out some hope for the Sea Fury and Meteor myself 😉

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      1. i expect SeaFury and Skyraider, Meteor probably not. I expect some modifications for F-86A, but all moving tail controls, or 6-3 wings and late engine that E or F had i dont see them adding. In situation where you have mod options on MIG that fit 52-53 timeline and on Saber your stuck with 51, they will be pressed by players demand for later versions, so they will at some point have to sell E or F model. That then means one or two less slots for other types, as they are time limited and next DLC is not conected that mutch to this one.

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      2. ShamrockOneFive Avatar
        ShamrockOneFive

        The next DLC is connected to Korea. It appears that they are preparing a bundle that includes carrier operations. We just don’t know how big it is and how they will sell it.

        After that it seems like they will be heading for the Pacific but there’s an intermediate step before they go there.

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      3. I was thinking about PTO DLC, carrier operations i do not belive to be DLC, i expect it to just be 2 collector airplanes and carrier added to game. I dont think they will sell carrier ops as separate thing, or i hope they dont do that

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    2. If you think career mode is going to be like in GB then you are sorely mistaken. 🙂

      And yes, carriers for Korea will be part of a DLC.

      Liked by 1 person

      1. from what i could read next DLC was said to be PTO, this is new that next DLC will be more Korea again.Its easy to make mistake when not mutch gets displayed, what i can read it looks same with logistic added.

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    3. More info about the exact nature of the DLC for Korea is forthcoming.

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      1. ShamrockOneFive Avatar
        ShamrockOneFive

        Looking forward to learning a little more about how it will all be structured post release. I’ll be staying tuned!

        Liked by 1 person

      2. Thanks! It will definitely be worth waiting for.

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  2. Stuart Stacey Avatar
    Stuart Stacey

    yes the seafire 47 and fireflies too would be nice

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    1. ShamrockOneFive Avatar
      ShamrockOneFive

      I would love to see any and all of those!

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  3. kenriandbd8c04065 Avatar
    kenriandbd8c04065

    Why are the maps depicting areas in the UK? Hint of a next installment?

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    1. ShamrockOneFive Avatar
      ShamrockOneFive

      I would bet that its more of a GUI placeholder while the art design for the map is done. They’ve already said their intention is to do some Pacific content following Korea.

      I’m still not clear if we’ve actually seen the Korean map in any significant amount or if all we’ve seen is their test map – kind of like the Lapino map for Great Battles.

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    2. Placeholder image from the Normandy map.

      Liked by 1 person

  4. Too bad the studio openly supports putin and there were leaks that include drone warfare related files, hinting that they make drone simulators for the Russians. I used to play il2 and I intended to get that one, but that studio straight up need to die now.

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    1. We have plainly explained on our forums – through Han – the whole thing with drone models, and we will continue to push back against such claims wherever they pop up.

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