Since the announcement, I’ve been trying to figure out exactly what Aces of Thunder was supposed to be. It’s part of the reason why I haven’t written much about it on Stormbirds to date. The combat flight sim experience, developed by Gaijin, the folks behind War Thunder, looks to have started out mostly as a VR single player experience but has expanded in scope to include flat screens. Let’s look at what we know and don’t know about the title now that it has launched.

VR and flat screen air combat experience

In the media kit, Gaijin says that Aces of Thunder has been developed with the newest generation of VR headsets in mind while also offering a flat screen mode for non-VR players. They tout detailed 3D models, flight and damage model system utilizing some of the same technology developed for War Thunder.

As far as content go, they say there is a list of 20+ historically accurate from both World War I and II. That said, there isn’t a specific list of aircraft from the press kit and released materials. Types like the P-51, P-63, Bf109, Fw190, IL-2, Yak-9T, Spitfire, and A6M3 are mentioned. So too is the Fokker Dr. I and SPAD S.XIII.

There are 15 maps representing the Western Front of WWI and Eastern, Western, and Pacific Fronts of WWII. The maps set the backdrop for intense dogfighting and both multiplayer and single player modes.

Finally, they tout the ability to walk around your aircraft, check it out, then hop in the cockpit and use VR controllers to control the aircraft that way. HOTAS support is available though TrackIR style headtracking for 2D screens is currently not available and is planned in a future update.

Aces of Thunder is available on Steam for $26.99 USD with a 10% launch discount. There are also already some individual aircraft DLC packages for the Spitfire Mark Ia, P-40E-1, SDB-3, Hurricane Mark IV, F4U-4 as well as a bundle under the Deluxe Edition upgrade.

Check out the Steam store page here and visit the Gaijin website for more.

Community initial reaction

I’m seeing a lot of mixed reaction from the community since launch. Looking over comments on Reddit and on Steam, some users are having a lot of difficulty tweaking the settings to run smoothly on VR while others are struggling with setting up their controls. Still other community members are reporting few issues and smooth operation with VR and HOTAS control bindings. Like most sim games, it sounds like Aces of Thunder will require you to do a little setup before you can get going. At the start of the day, reviews were strongly negative, however, as more people try it out it seems to have climbed towards a mixed reaction.

The overall impression I’m left with is that it seems to be that this is sim-lite or sim/arcade experience mixing some aspects of War Thunder with a more concrete content experience. There’s no grind here which is going to be highly appealing for some. Despite some additional DLC, you can mostly just jump into whatever aircraft you want to from the available list and fly.

If you’re a dedicated combat flight simmer this may not be what you’re looking for. Have a close look at this title and see if its something that appeals to you or if it lacks the kind of depth that you need for a more enjoyable experience. Others will find it too VR focused with a current lack of TrackIR support (coming later) to be worthwhile. For others, however, the mix of quick action and VR experience may be the right combination! You’ll have to decide.


15 responses to “Gaijin launches Aces of Thunder, a VR focused combat flight sim”

  1. Gross!

    You know Shammy, it’s okay to skip writing on some flight sim products if you really want to… ;P

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    1. ShamrockOneFive Avatar
      ShamrockOneFive

      Ha! I sunk far too many hours into WT back in the day.

      Liked by 2 people

      1. That is why I stuck with IL-2 and now learning DCS. Because I have a short screentime limit before I get overstimulated.

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  2. Can it be played without VR headset?

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    1. That’s what it says in the article. That’s what “flat screen” means.

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  3. Maybe im just a cynical bastard, but I really love the idea of this new title existing and hopefully soaking up all those “im just here for the beer” young pilots that want to fly military jets in a game while spending zero money on hardware like PC components, flight controls, individual software modules, or terrain maps, and just complain daily about how nothing is done/shipped fast enough for them.

    Want a new aircraft that gets announced today and delivered a month later,?? well HERE YOU GO! bye! enjoy! come back once you have a job and can patiently spend time learning something, or waiting for its long development-time to achieve high-fidelity standards. Go shit up their forums and subreddits!

    I am stoked that this game exists !!

    Liked by 1 person

    1. Of course once you have a job and kids you no longer have time to actually fly things like DCS or MSFS, so I’m interested in something I may actually be able to get launched and in the air before I have to shut it all down and deal with something else…

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  4. In re what is this game, it’s helpful to remember what was available for the PS platform when it was announced a couple years ago.

    It’s a significant step up from its older brother War Thunder, and it purports to have more realistic physics, and eliminates the arcade 3rd person WT view/interface. As well as “the grind” as you’ve noted

    I’m pleasantly surprised it now supports flatscreen, but even if I had PS, the lack of head tracking would make it a no-go for me (like how can one possibly dogfight that way…? 🤣).

    I’d put this as a decent stand in for IL2 Sturmovik, but only since that’s not available for PlayStation.

    Now that MSFS is available for PS as well, that will greatly lessen the general appeal, I believe. Other than those who specifically seek air combat, in which case it’s a good fit.

    insofar as cross platform appeal for PC, I see very little appeal against the established and “Coming Soon ™” alternatives like Combat Pilot.

    but I can see it doing okay for those who want to step up from War Thunder and don’t want to spend a bunch of money on IL2.

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    1. p.s. (hit submit too soon):

      this title isn’t for me, whereas I’m highly likely to buy Korea and Combat Pilot.

      But im glad there’s another flight sim available, even if it’s a Lite version. Competition is always a good thing for consumers 👍

      Thanks for covering this – it’s important to maintain broad perspective. And tbh, there are some interesting aspects to it, so that’s worth some discussion no matter what.

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  5. I’ve always been interested in WT but the grind turned me off. Just wanted to fly the pretty planes around and shoot at stuff. I’m glad they made this.

    Glad to see any other sim/flying game in the world too. Plus I could use a casual and fun flying game. I often get waay too wrapped up in the minutia of MSFS/DCS and it really gets in the way of my fun sometimes. I’ll be keeping this on my radar and not turning my nose up at it just because it’s not real (spoiler alert: none of it’s real). Whether or not I actually get to it someday is another thing!

    Something for everyone and more variety for those of us who like it. Plus this is the sort of thing that can be someone’s gateway into hardcore flight sims, or even a real life flying career.

    I played this game called Hellcat Ace when I was a kid. . .

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  6. It is sim-lite but it is actually kinda fun – and relatively cheap! Once the aids are turned off the flight model is just about acceptable, and it runs very well on old hardware. Head tracking is ‘coming soon’ apparently, but there is a workaround to use Open-track to output mouse emulation, and to use this to look around – it’s not ideal but does work (for me at least)!

    There’s also a few items which other sims may do well to copy in the future; I find walking around and looking at the aircraft from the outside quite mesmerising, and it’s interesting to swap aircraft when walking around to compare them visually – to get a sense, for example, of just how small (and low) the 109 is compared to the P-47. I get the impression that IL-2 BOS missed a trick with this; since the aircraft model is loaded into the hangar at start-up anyway it would be great to walk up to it rather than just spin round for instance.

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    1. ShamrockOneFive Avatar
      ShamrockOneFive

      I might give it a go once head tracking arrives. Seemed like a major miss to not have that at launch – VR focused yes but once they went 2D as well they should have had it. Really glad to hear it’s offering up some fun!

      You’re absolutely right about the walk up feature. I wasn’t sold on it until MSFS 2024 added the feature and then yeah I found myself appreciating the different scales and systems involved with entering the aircraft and walking around it.

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  7. Where this game is going to succeed is on ps5 and PSVR2. That’s where I’m buying Aces of Thunder. Just give me something I can pick up and play and fly without tweaking and tinkering on my rig for an hour or two before I can even fly. Just get in the air quickly and shoot some stuff down, have it work and perform well. I think it’s going to be great for that. And then hey if you want more, look into IL2:GB, DCS, MSFS24, Combat Pilot.

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  8. Ugh! The planes that I want to fly (IJN and IJA), but stuck in an arcade level experience. It is really a horrible tease.

    Liked by 1 person

    1. I hear you! I have a bunch of favourites from Aces of the Pacific and Pacific Fighters days and I’d love to experience some of them in a modern combat sim. Keep an eye on Combat Pilot! I think it will be first to deliver that in a comprehensive way.

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