Octopus G is best known for the DCS: I-16 and recently released DCS: La-7. Another project that the developer has been working on from time to time is a Yakovlev UT-1. This trainer looks to be taking shape for Microsoft Flight Simulator. Here’s the latest images and news.

Basic trainer but not an easy plane to master

An advanced trainer designed in the 1930s, the UT-1 doesn’t have a lot of features. That includes not having any brakes or a fuel gauge for that matter. So, it should be a bit of an interesting aircraft to fly.

The developer has been updating the community over the last few weeks with new images for the aircraft and the latest screenshots show off the leather dashboard textures as well as the detailing on the engine and the overall aircraft shape.

The developer confirms that the project will be available for both MSFS 2020 and 2024. Look for more updates on the Octopus G Facebook page!


9 responses to “Fresh off of the DCS: La-7, Octopus G turns to the UT-1 for MSFS”

  1. Well, we know they know how to build a good flight model…

    …and we know MSFS (esp ’24) is capable of good flight models…

    …so let’s see what they can do here!

    TBH, this is one where (if it turns out as well as their DCS work), i’d be willing to buy it just to support them.

    Liked by 1 person

    1. I think this addon of their’s will help OctopusG fund their next DCS project.

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    2. Ollifreund Popcorn Avatar
      Ollifreund Popcorn

      Which one is a good MSFS24 flight model, especially with high AOA? Does it spin correctly and is it possible to get out of a spin? Does the ground handling feel right?

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      1. there are a number of addons with good flight models in MSFS.

        Are you asking or are you doubting…?

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  2. Urgent Siesta Avatar
    Urgent Siesta

    I would hope that their just released La-7 would be doing the funding…?

    No, IMHO, this is a low-risk test of MSFS development for them. A super obscure pre-war taildragger isn’t going to sell well enough to fund their next DCS module.

    This is them evaluating a switch to or diversification to MSFS.

    Liked by 1 person

    1. ShamrockOneFive Avatar
      ShamrockOneFive

      Yeah I suspect the DCS: La-7 is more the money maker though the MSFS market is comparatively huge and it is still possible to pick up some good sales numbers for comparatively less development time/cost. It also might well be a passion project (I think Octopus G is still a solo developer?) and its a good platform to develop something relatively quickly and release it.

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  3. Ollifreund Popcorn Avatar
    Ollifreund Popcorn

    I am asking which flightmodels are good and I am doubting. I start MSFS once a month, every time I get frustrated by things not working, weird UX or aircraft feeling strange or wobbling. I use DCS, XP, even Il-2. But MSFS is a red flag, unfortunately.

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    1. ShamrockOneFive Avatar
      ShamrockOneFive

      One of my current favourites is the Zlin Savage Norden by Got Friends. Terrific module with pretty good systems simulation (the pitot will freeze over if you forget the heat for example). The flight model feels really well tuned, really alive, and not that far off of the kind of feeling I get from the Super Cub from X-Plane 12. I haven’t tested them back to back mind you.

      What sort of weird bugs are you experiencing? I’ve been trying to help a lot of people out recently and it seems to be more airplane specific issues or sometimes just a knowledge gap that causes the issue rather than a bug (not to say that MSFS 2024 doesn’t have its share).

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      1. Ollifreund Popcorn Avatar
        Ollifreund Popcorn

        Thanks for the recommendation with the Zlin!

        Well with MSFS it’s a combination of things. I want to start the sim, not a console. So okay, lets start Xbox. It tells me its not up to date. So I use some button to do the update. Then I get a list of Microsoft apps, which are not up to date. No time to dig into it, so close it and thats it.

        Next try XBox is running for some reason (did it update?!), so lets start MSFS. The UX of the sim is mediocre, like Train Simulator^^ Ok, just get me on the plane. So I am in the plane now and AI is doing some frame creation. Does not look good when having numbers running up and down on a drum, so turn it off. Thinking about it, didn’t I turn it off in the past? Yes, I did. MSFS always forgets that setting, despite saving it. Okay, so bring up the PFD on my external screen. Oh, fps it half now. You know what’s going to happen, if I pop up the MFD^^

        So unmotivated I take off and I feel like there is someone jerking on the plane. Probably due to wind or ground profile, but it’s not a fluid motion, more like riding in a shopping cart, bouncing left and right on a rails. The FFB is mediocre, feels better in DCS/XP/Il-2.

        I bought a few extra modules, hoping they will be good. Like the L-39. It’s toyish, compared to the DCS-module. I did not talk about high AOA behavior yet.

        So yes, MSFS is impressive when showing it to friends and flying over their house or over their last holiday vacation spot. But when it comes to overall feel, interfaceability for homecockpit stuff and seriousness, MSFS lacks.

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