DCS JHMCS video, Hornet features, M10, MiG-29, missile updates

Small details have been trickling out about next week’s update which is bringing with it a bunch of changes to aircraft with the star attracting being the DCS: F/A-18C Hornet which will get an early implementation of the Joint Helmet Mounted Cueing System (JHMCS). ED is also working on new missile behavior and other small tweaks to the Hornet. The next beta patch, coming on Wednesday, also adds fixes for a few other aircraft. Let’s have a look!

Here comes the JHMCS

The JHMCS gives the Hornet an impressive close-in dogfight capability to lock and fire missiles on targets outside of the normal HUD constricted boresight. Working with the AIM-9X missile, Hornets can now pull off some impressive missile shots in close.

Later the helmet system will be able to do other things like designate ground targets. For now, however, it will have only basic capabilities that Matt Wagner details in this new video.

The two aircraft being locked and shot down in quick succession is pretty cool!

Hornet fixes, features

We’ve got some cool fixes and features coming to the Hornet. I’ve already reported on many of these but the one that I think everyone will be happy about should help the Hornet maintain radar lock.

After extenstive testing, the A/A radar break lock errors look to be fixed. A side-benefit of the revisited core-antenna logic is that the ACM modes lock much faster now (VACQ in particular). This is planned for release in the next OB update.


More radar controls are also coming with an automatic range scale adjustment for the radar display as detailed in this mini-update:

Automatic range scale adjustment was added to the internal build today for testing.

Automatic range scale control is enabled when the radar is operating in STT, or if the RSET pushbutton switch is pressed. If the L and S, DT2, or STT target has a valid range and is within the tactical area, then it is used as a range scale control target.

The digital data computer automatically adjusts the range scale so that the furthest range scale control target is displayed at between 40% and 90%of the selected range scale. When the display is expanded about a range resolved L and S target, the digital data computer dynamically adjusts the range scale so that the L and S target range is at the center and the display range limits are that range ±5 nmi.

Automatic range scale control increments and decrements the range scale in STT, but only increments the range scale in TWS. If the range scale is manually adjusted then automatic range scale control is disabled until the RSET pushbutton switch is pressed.

This should be helpful when managing the Hornet’s radar and especially in tense situations where adjusting the scale can make it easier to understand what’s going on or setup a target lock.

Long list of AJS-37 fixes


Showing off that they are still working hard on the Viggen (as well as the Tomcat), Heatblur is releasing a long list of fixes in the next open beta update. Here are some highlights:

  • Correction to wind compensation for bombs and rockets.
  • Updated RB74 with ED AIM-9L changes.
  • New! Improved visual fidelity of afterburner
  • Automatically generated cartridges are exported to .ini – files for inspection in third party software or to make changes which then can be loaded again in sim. Ability to have multiple .ini files to choose from.

The full list of fixes is available here.

New missile pathing

One of the longstanding issues that players have had with DCS World is to do with missile performance. Eagle Dynamics is working on missiles in DCS World again and is using the AIM-7 as their testbed for new missile performance and modeling detail.

According to the recent DCS World Weekend News update, missile pathing has been given new resources within the team and they are working on four key attributes:

  • New missile flight dynamics
  • New autopilot roll, pitch, yaw damper and stabilization
  • New autopilot guidance and trajectory calculations
  • Modified seeker logic

You can see an example of how the new autopilot pathing is working in an extreme example in this new video:

The autopilot is of course the logic within the seeker that helps guide the missile on to target. Tweaking how the autopilot system deals with different situations can yield different results (sometimes dramatic) so potentially enhanced missile performance is a possibility in the future.

MiG-29 tweaks


The Flaming Cliffs 3 MiG-29 has seen a major update with its new Professional Flight Model (PFM) upgrade. Eagle Dynamics isn’t yet done with the upgrade as there are tweaks coming to the MiG-29 of both the physics and visual variety:


  • MiG-29. Tuning Flight Model.
  • MiG-29. Corrected thrust at low engine rpm.
  • MiG-29. Adjustment of aerodynamic moments with the slats extension.
  • MiG-29. Added APU-60 for all pylons and APU-470 for inner pylons for AA missiles.
  • MiG-29. Accidentally engine stall at 1.6M – fixed.
  • MiG-29S: R-77 misaligned on launchers – corrected.

M10 Wolverine coming to WWII


The M10 Wolverine is coming to DCS: WWII Asset Pack. The M10 was a key armored vehicle of the US Army, based on the same chassis as the Sherman.

The tank destroyer was meant to use ambush tactics to wear down enemy armor using speed, mobility and firepower on a more lightly armored vehicle than a traditional tank. M10s weren’t always used in their intended role and were often attached to smaller units with their 3in gun being used as mobile fire support.

Even more

There are fixes also coming to the MiG-21bis and C-101 as well as some general DCS World updates. Although this won’t be an earth shaking update, this beta update promises to deliver some long awaited fixes and a few new features while updates on vehicles like the M10 showcase the slow but continual development of the World War II theatre for DCS.


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