Detailing IL-2’s Patch 3.005 hotfixes

I don’t normally cover every hotfix release for IL-2 (or DCS for that matter) but this has been a big patch and there’s some significant items in the latest hotfixes as well as some clues towards future development that I thought were noteworthy. Let’s break down the latest!

A list of updates

Patch 3.005 for IL-2 introduced a new piece of IL-2: Battle of Bodenplatte content, the FW190A-8, and it introduced players to the brand new Flying Circus Vol 1 and Tank Crew – Clash at Prokhorovka titles as well.

Sneaksie, one of the developers on the 1CGS IL-2 team, has been keeping us up-to-date with the latest patch changes and I’ve got a series of patch notes for some of the hotfixes:

Dear Friends,

Update 3.005 was a huge one, so we weren’t able to find and squash all the bugs before the release. As usual, we addressed the main problems ASAP and are releasing this hotfix.

1. Multiplayer: another player connected as gunner will see correct amount of ammo;
2. Multiplayer: tank skins are applied correctly;
3. Multiplayer: pilot’s HUD shows up correctly when there is a guest gunner connected;
4. Multiplayer: tank driver’s HUD shows up correctly when there is a guest gunner connected;
5. Multiplayer: round casings appear from the correct places;
6. Multiplayer: wrong smoke traces shouldn’t be shown behind random aircraft;
7. Flying Circus planes are more damageable;
8. Flying Circus planes have correct visible damage;
9. Player controllable T-34-76 is destroyable again;
10. Player controllable T-34-76 and Pz. III turrets can be damaged correctly;
11. Tanks won’t explode when the driver is killed;
12. Choosing defensive turret unlock on Pe-2-87 won’t crash the game;
13. Spitfire Mk.IXe gyro sight modes switch correctly;
14. Yak-7b landing lights look correctly from a distance;
15. Ju-87D3 and Ju-88A4 twin MGs have their remaining ammo displayed correctly;
16. Fw 190 A-8 canopy slides correctly when opened;
17. Exhaust flames won’t be visible through the cockpit while starting any Fw 190;
18. Engine sound volume corrected for all aircraft;
19. Disconnected multiplayer servers disappear from the list faster;
20. ‘New device found’ message won’t appear again when you return to the main menu;
21. Skin error won’t be shown while playing a scenario campaign;
22. Mission resaver (the utility for server hosters) has been updated.

We had a further update in the form of 3.005c:

Hello Everybody,

The game has been updated to version 3.005c. This is a minor update:

1) Sound positioning and volume has been updated for all aircraft;
2) Pistols won’t inflict incorrectly high damage anymore;
3) A possible cause of a random server crash has been addressed;
4) Mission resaver utility has been updated.

We’re also working on some changes to the Netcode at a fundamental level to hopefully address some crashes and server load issues. However, these changes need to be thoroughly checked in a Beta version first. Hopefully we’ll be able to include them in the next major release assuming they make a positive impact.

There’s quite a few small updates here and its nice to see things like the sound volume (aircraft had gone fairly quiet in 3.005) and sound position has had a look at and problems fixed.

There’s one bug that was particularly entertaining and it involved the new handguns available on Flying Circus aircraft. Damage testing revealed that the handguns were doing incredible amounts of damage to aircraft as you can see in the following video.

Netcode updates

I’m pretty excited about this! I may have even made a fist and said “YES!” when I read this update by Sneaksie. It isn’t a promise to fulfill all of our multiplayer bug fix woes but for me it signals efforts being put towards solving at least some of the woes that IL-2 multiplayer pilots and server owners have had for a long time now.

Netcode bugs, server crashes, and all sorts of problems have affected IL-2’s multiplayer and I get the sense that as more players get involved and we push the systems harder that its revealed more issues than we saw at the beginning.

With Tank Crew hopefully bringing a whole new group of multiplayer players to the frontlines, its important to get multiplayer servers working better and for players to have an overall better experience.

We can talk about things like the user interface later on but for now I’m happy to see that effort is being put in this area right now. 1CGS has a good team and they have, as time allows, solved many of the issues that we’ve had with the product over the years. We’d like them to do it all at once but that just can’t happen. I look forward to reporting on future updates in this part of the game.


4 Comments Add yours

  1. Francesco Kasta says:

    LOL gotta love that handheld cannon!

    Liked by 1 person

    1. ShamrockOneFive says:

      Oh yeah! It’s pretty hilarious. I suspect someone carried a zero somewhere or multiplied something wrong. In any case its apparently been fixed and will no longer be the hand cannon.

      Liked by 1 person

  2. Blue 5 says:

    Good illustration of the DM: the 190 sprawls on the ground just like in the pics of strafed German airfields

    Liked by 1 person

  3. Nil says:

    Excellent! thank you for the coverage!

    Liked by 1 person

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