DCS gets an Arleigh Burke, a working Mjolnir, work on Hornet and more

DCS World Weekend News update this week addresses a few long standing issues with DCS World that people have been talking about for weeks, months and years. Let’s talk about the new Arleigh Burke, a working Mjolnir, and work on making the Hornet’s radar system work more reliably and more realistically. Let’s check it out!

Time for the Burke

DCS World has been missing an Arleigh Burke-class AEGIS destroyer for a very long time. It’s been oft requested but never implemented but that it now set to change and erase a long standing request.

With carrier ops now taking a central stage in DCS World with the F/A-18C Hornet module, effort is now being put into filling out that experience. When it comes to fleet operations, there are a few key pieces of equipment that are part of the modern US Navy fleet and that includes the Hornet, the Nimitz-class super-carrier, the E-2 Hawkeye, and the Arleigh Burke-class destroyer screen.

AN/SPY-1 phased array radar and AEGIS are the centerpieces of this multi-mission destroyer with a wide variety of mission types including missile and ballistic missile defense in recent models. The ship is also capable of anti-ship and anti-submarine operations.

For DCS World, it’s a useful workhorse for the US Navy and essential for US Navy battlegroups. I look forward to seeing more of these in scenarios!

Mjolnir? Mjolnir!

The BK-90 Mjolnir is a gliding sub-munition dispenser system that is available on the AJS-37 Viggen, or rather, it’s been available but it hasn’t really worked properly. The weapon has been buggy in single player and virtually unusable in multiplayer but Heatblur has been working with Eagle Dynamics to solve issues with the weapon and it looks like their efforts have paid off.

Check out the latest video from Heatblur on the subject.

This update is expected to be available in the next “major patch” according to Heatblur. It will also likely lay the coding groundwork for Eagle Dynamics implementation of the JSOW on the Hornet.

Latest patch highlights, Hornet radar improved

Eagle Dynamics has released new patches this week and here are some of the highlights:

  • Addressed an intermittent multiplayer host crash.
  • Fixed a crash related to multi-monitor use.
  • Corrected VR issues related to 4K monitors and cursor scale.
  • Aircraft carrier catapult adjusted for low temperature conditions.
  • Added work-in-progress update to properties of Medium and High PRF radar emission. There is a known issue with Medium PRF with high-aspect targets.
  • Hornet ACM boresight mode extended to 10 nm.
  • Corrected UH-1H glass transparency.
  • Numerous AJS-37 fixes and improvements.
  • Added the Yak-52 to the Logbook.

Although its not quite working the way I think they want it to, the Hornet’s radar is getting some attention as its extraordinarily sensitive right now and tends to loose lock on targets during even light maneuvers.

Interim updates have apparently helped push the radar towards where Eagle Dynamics wants it to be but it may not be there yet.

RAZBAM shows off cool AV-8B effect

This effect has been in DCS: AV-8B since the start, however, only now is RAZBAM drawing our attention to this animation effect. The aft landing gear door on both simulated and real AV-8B vibrate when in VTOL mode as the wash on the ground blows back up and causes the door to shake.

Cool attention to detail!

All the rest

There’s a lot more going on so definitely check the DCS World Weekend News for the rest including a refresher on the helicopter sale and more screenshots of the work in progress Arleigh Burke-class. Check it out!

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