The new patch is out and there’s so much content that I just haven’t had a chance to explore it all. That said, I did some flying tonight in both single and multiplayer and it’s very impressive what 1CGS has been able to do. There’s clearly a reason why this patch has taken a bit longer and it’s all of the little things that really add up here… But there’s also some big things!
The most exciting bits are the aircraft and with four new aircraft, three of them flyable, the whole patch immediately gets exciting. The fact that they are extremely popular and interesting types just ups the hype for this and my first impressions are that 1CGS really delivered.
The Mustang is superb. Others have tested its raw numbers while I haven’t but I can say that it’s a joy to fly. It’s pleasant in a way that the one in IL-2: 1946 never was. There is a bit of a nasty stall if you really ham-fist it but even then it is recoverable. That aside, it’s a pure joy to fly at least for me. I haven’t used it in combat yet but there’s a lot to like.
It has a lot of features too. K-14 gunsight, rockets, bombs, added ammo, removable .50cals, and so forth.
Then there are the little things and my favourite comes up during fast and tight turns. The aircraft whistles… just like the real one! So, in a diving turn you’ll hear this glorious whistling which I’ve heard is either the noise made by air passing between the .50cal machine guns or something to do with the radiator. Either way its an unmistakably Mustang like sound and that’s awesome.
The P-38J is impressively modeled as well. There are a lot of sounds inside the cockpit at different speeds, the engines make a pleasant hum when they are all set-up in cruise mode, the detailing is impressive and I love the way the canopy closes.
The firepower is outstanding as well. Doubly so when you learn about the two 2000lb bombs you can sling under the wings.
It was a very popular airplane on KOTA and Combat Box tonight so clearly the community has found a favourite. At least for tonight!
Tempest Mark V!
My personal favourite, the aircraft I’ve been waiting for years to reappear in the series, is finally here after a long wait and it’s superb. Jason Williams had to pull out all the stops to get access to enough Tempest resources to make this happen and I’m eternally grateful. It’s beautifully modeled inside and out and it’s a real beast of an aircraft with my brief flying tonight.
The Hispano Mark V cannons are powerful and the Tempest can rocket along at very high speeds indeed. It comes with 500lb and 1000lb bombs slung under each wing as an option. No rockets but then it was never historically fitted with rockets in combat.
A stunning aircraft with much more flying time here soon!
Mitchell! (AI for now)
1CGS doesn’t treat their AI planes any differently from fully modeled. The only distinguishing feature is the lack of a cockpit and gunner stations – for now. The B-25D is beautifully modeled with lots of detail and about the only thing wrong with this aircraft is how badly I now want to fly it.
With a little luck I hope to see it become a flyable in the next title. As is… the B-25D will make a useful type for missions over Germany as an AI plane.
The Rhineland map is here! It’s massive and it covers a great amount of terrain with a fair bit of variation between rolling hills, river valleys, wide open fields, and so forth. The map feels different than Kuban or anywhere else we’ve been and that’s done both with the geography and textures as well as the buildings which are all very different from what we’ve seen in the east.
I’ll have more map focused discussion later but suffice to say that it’s brilliant and possibly the best yet.
We don’t yet have the autumn, winter and early spring variants of the map so I imagine those will be coming in the follow up patch.
Spotting, sounds, more!
There are so many new features that I have scarcely checked out any of them. I did notice the new spotting mechanics tonight in multiplayer. It’s working well and it provides ample ability to spot without aircraft jumping out at the screen or appearing like a swarm of black dots.
This is a real improvement and a gamechanger.
The sound engine has also been updated and aside from apparently fixing a nasty bug with sounds disappearing, there are also seemingly more sounds and more nuance to the sounds. The 1CGS team has tweaked a lot of different values here and just about everything has been retouched in some way. I haven’t flown everything yet but I like what I hear!
That’s all for now
It’s been a bit of a late night writing session to get this in so there’s more to cover and the new Arras map is worth a close look soon too. I’ll be flying more and reporting back soon!
Update: Corrected some late night grammar mistakes 🙂