A2A announces AccuSim Aerostar 600 for MSFS

Another flight sim developer has thrown their hat in the ring for Microsoft Flight Simulator development and this time it is A2A – a very well known developer in the FSX and P3D circles. A2A has announced the Aerostar 600 will be coming to the new sim along with their AccuSim technology to help simulate the details of the aircraft. Let’s have a quick look!

Detailed recreation

A2A are building a detailed simulation of the Aerostar 600 for Microsoft Flight Simulator (and P3D v5). There’s a good reason for choosing this aircraft as they actually have their own Aerostar (N122PC) that they own and operate. That undoubtedly provides them with the experience and ability to capture detail for the recreation of this aircraft for Flight Simulation at some impressive levels.

A2A have their own Aerostar 600 which they will reference for creating the MSFS version

A2A and their AccuSim technologies move to version 4 with this new aircraft which helps to recreate the physics of flying the aircraft as well as providing persistence to the aircraft’s engines and avionics systems.

A couple of external model images have been released as well which show off the early detailing nicely.

According to A2A, their efforts are still early in the process and they have no release date yet. Here’s what they had to say,

Because Microsoft Flight Simulator and the Accu-Sim v4 tools are still in development, it’s too early for us to know with any certainty how long it will take to complete this first project.

A2A Simulations Blog Post

That’s understandable and were are admittedly in the early days of Microsoft’s new sim but it is a sign that there are developments happening that will eventually make their way in. Given the reputation of A2A and the general excitement around the industry, I expect that A2A will be aiming for a release as soon as they can provide the kind of experience they want to provide to the new sim. So don’t hold your breath but at the same time I’m betting we’ll see this come into play before too long.

For the official announcement, visit the A2A website right here.

4 Comments Add yours

  1. clannk says:

    not excited for this plane.

    SUPER excited to see that’s what i’ll be flying in FS2020.

    A2A’s stuff is crazy good – hope they can figure out the new dev environment quickly!

    Liked by 1 person

  2. harryvoyager says:

    Definitely hoping they implement their Bonanaza for FS2020 🙂 (And yes, I’ll even be willing to buy it another time, if that’s what’s needed.)

    Very happy to see that they’re implementing Accusim for 2020 as well 🙂

    Liked by 1 person

  3. Mischiew Rithe says:

    It’s great news that they’re considering developing products for MSFS 2020!

    They never made the jump for X-Plane, and I understand it’s a huge work, not just a small adaptation. Which makes me wonder if MSFS 2020 and P3D/FSX have a pretty similar interface for connecting the internal state (I think that’s via SimConnect – the element X-Plane was missing for an easy port of their product line). That would of course have been a smart move for MS to try and keep as much as possible of this interface, for tools and more in-depth modules.

    There was no very accurate physics foundations in FSX/P3D, that’s why people like A2A made their own, which they actually sold as an independant product, Accu-Feel, after using it in their planes.

    So if A2A is ready to invest into this new platform, it must be thanks to this preserved connectivity. That, or… they worked to integrate it into MSFS? I haven’t been following all that very closely, but they did try something similar with Dovetail, which never came to be since DT cancelled their two flight sim projects.

    I don’t think it’s the case though, since they announced that they were building an improved version of Accu-sim for the new (or both old and new?) platform. Besides, they would have shared the limelight at some point with Asobo. It would be nice though, one can dream.

    Like

  4. Dan says:

    Nice looking aircraft. Hope someone else does it also. I’m not a fan of A2A anymore. I’ve used them for many years and bought tons from them, but no more. They’re great for those who don’t want to do anything with it other than flying, but the absolute worst there is for a pit builder. They make it impossible to do anything such as even set up a simple controller to manipulate the lights, hahaha (but not haha)…

    Every other dev out there, even PMDG you can use things that can communicate with perimeters and get info for ones gauges, panels, etc, but not A2A. Each new platform / sim that comes out they say they are looking into it but if you do a one on one with them they always say they have no plans for it and their aircraft are too complex to use things like simconnect. Pit building has gotten quite huge in the last few years and more than tripled in the coming months of MSFS’s release. Complex isn’t the real reason either, they’re paranoid in thinking someone will hack their precious code (said many times by them on their forum). My last attempt at answers ended with being attacked by their loving followers. I was one once but never behaved as they do now. A2A, for me anyway and many I talk to have fallen down many pegs but if they plan to grow or even do “as okay” then they best shift whatever their needs are for complex vs allowing someone to map a button outside of their own teeny tiny app.

    Like

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