Indie developer REMEX Software are still busy working on their Deadstick bushplane flight simulator and their latest video, titled Flight Log #4, is all about the delay to the closed beta and what they are been busy building to ensure that their sim world is going to look and feel the way they want it to. They also talk quite a bit about the weather! Let’s have a look!
Scenery, weather a big focus
Deadstick is a unique flight simulator experience that is focused on bush plane flying in a fictional world that closely resembles the Pacific North West and maybe Alaska. The team has been building the sim over the last few years to incorporate persistent maintenance, pilot health, aircraft health, generated missions, and scenery to match the whole experience. When your pilot gets tired and needs a rest? You pitch a tent! When you need to get a new mission, you fly into an airport and visit the job board to find something new to do.
It’s taken a long time but Deadstick looks like it’s coming together and while Flight Log #4 announces that the closed beta has been delayed, the progress that they are showing is impressive. In this log they talk about how they are generating their world and just how much effort they have put into their tools to ensure that the world is expansive and believable. They also talk about the effort they are putting into their weather simulation – the developers believe that in this sim, the enemy is the weather. And that sounds pretty cool as a game design goal as well as a flight sim experience.