You may have heard of DCS Liberation campaign before. I’ve written an article or two before about this third party dynamic campaign and mission generator for DCS World. Until recently, however, I hadn’t had the opportunity to try it in multiplayer but over the last couple of weeks I have and it’s been an incredible experience. Here are some thoughts.
Cooperative multiplayer experience
Most of my DCS flying has been on PvE style servers with cooperative flying against waves of enemy AI aircraft and ground threats. Recently, a few of us started to fly a new DCS Liberation campaign over Syria.
We’d start off with a mission briefing with the person running the campaign sharing their screen and the rest of the group that was available to fly that day providing input on how they wanted to tackle the mission. Then we’d finalize the turn and start the mission up in a private server.
The first couple of missions saw us softening up enemy defenses. On our first mission we performed anti-ship missions against a trio of smaller warships operating in the coastal areas of the map. A full load of Harpoon missiles made short work of these types of ships with their limited anti-missile defense capabilities. CIWS attempted to engage but was unsuccessful at stopping our missiles.
Then it was a couple of missions aimed at anti-ship missiles and a radar system located at the Beruit international airport along the coast. These missions were challenging as enemy interceptors would sometimes evade our F-14’s on CAP duty and engage our Hornet’s directly.
Since those initial missions flying almost exclusively in Hornet’s, we’ve also started to fly in more mixed packages both based on personal preference and mission need.
I flew one sortie in an AV-8B loaded with a mix of rockets and laser guided Maverick’s to engage in a CAS mission near the frontline. The mission saw me kill just two enemy vehicles, however, it was pivotal as those vehicles were tanks and they were threatening capture of our primary airbase at Ramat David.
My last mission saw me performing a strike mission against more anti-ship missile launchers but this time using an F-16C equipped with CBU-97 sensor fused warheads and the newly available GBU-31 JDAM’s.
Others have joined us with one flying CAP missions in an F-15C and learning the ropes of the campaign and DCS World.
Challenging environment
Liberation campaign can generate a challenging environment. Along the way we’ve faced threats from aggressive air defense aircraft ranging from Su-30’s to Su-22’s and MiG-29’s. I was shotdown by an IGLA missile during a low level attack run in one mission. In another my Harrier was critically damaged by enemy ground fire.
In my last sortie we tangled with a pair of MiG-25’s which got the drop on us with some sneaky tactics, far more sneaky than I would have expected from the AI as they used speed to disengage and then come back and snipe us several minutes later after we had assumed they had gone home.
It’s been a challenge to operate in this environment but it’s also been a lot of fun. Many in the group have remarked that this is more fun as a cooperative experience than some of the servers we’ve been on. I tend to agree although I’ve enjoyed my time online too.
Breath new life into DCS
Often the biggest issue with DCS is not the aircraft or the complex modeling but the ways in which you interact with it. DCS Liberation really has changed the conversation around both singleplayer and multiplayer for me recently. It can generate a wide variety of scenarios and let you fly your aircraft of choice while interacting with some believably generated missions. These are fun and challenging and they don’t yet feel so artificial so as to feel like you’re doing the same mission over and over again.
If Eagle Dynamics own integrated dynamic system is as good as this, it will change things for the better for DCS players all over. But there’s no need to wait because DCS Liberation is here already.
I’m quite curious as to what features exactly ED’s new dynamic campaign will come with, because I haven’t heard much about it yet.
DCS Liberation is pretty neat indeed. Especially the latest 4.0 version is a big improvement over older versions imho. I just wish they would add the ability to buy and place FARP’s on the map, which would be of great help when flying choppers.
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Buying and placing FARP’s would be an awesome addition!
We don’t know much about the featureset specific to ED’s own dynamic campaign. We do know that they are doing some significant work on ground unit AI to allow for better pathing individually and in groups and AI work to have a “commander brain” AI that you’re up against. Essentially they are building some real time strategy type components into DCS.
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I’m still trying to figure out how to create helicopters flight from FARP and FOB… but besides that, Libaration is great !!
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Neat, so this is a mission generator for all planes. I’m gonna look into this. I’m interested in the SP side of it.
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It is and it’s definitely worth looking into it. It even has WWII options. It’s both single player and multiplayer in equal measure.
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This will most likely be the one thing that gets me back into DCS. The scripted campaigns and sandbox playing never appealed to me. Child of Falcon 4 I guess, nothing scripted will ever measure up. Now, what do I fly? Back to my “roots” in the Viper? Carrier ops in the F/A-18? Defend the fleet? I’m actually leaning towards some wicked low-level action in the Viggen. I mean, Gulf War 1 showed that low-level attacks against modern IAD systems will be successful! Right? Right???
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Dan Hampton says they can be
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Are there any such PvE style, cooperative servers for IL-2?
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None that I know of. However, I’m intending to do some articles on the campaign generators for IL-2 soon such as PWCG which can do some similar things.
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