Flight Simulator continues to have its challenges as the sim heads into 2022 and several bugs that were introduced in the latest sim update are being squashed as Asobo looks for testers to join the latest public testing opportunity before releasing to the wider public. There’s also a weird high altitude weather bug that causes planes engines to fail and drop out of the sky. Let’s catch up on both of these things.
Public testing opportunity
The latest sim update for Microsoft Flight Simulator has improved many aspects of the sim but it has also brought new challenges and new bugs. Among them are a persistent TrackIR problem that seems to disable TrackIR even if its enabled. Asobo are busy squashing these bugs and looking for testers to jump in and help with the process.
This public test “flight” (as Microsoft calls many of their testing builds) will, according to Asobo, be opened up on Monday December 6th for Microsoft Store and Xbox users. Steam users, unfortunately, are not part of it although a Microsoft representative on their forums reported that they have discussed that.
Here’s what they are working on.
This optional build includes fixes for several issues, including Track IR and VR controls. A full list of release notes will be found in the public, pre-release testing section of the forums soon. There is no set release date for this specific build as we will evaluate your feedback to determine if/when we can publish it to everyone, but we will provide updates to you as often as we can to keep you informed on the process.
The full list of fixes is also due by Monday so we’ll know what Microsoft intends to fix before the holidays roll around.
For the full details, visit Flight Simulator.com.
Have you been sent tumbling out of control?
Numerous Flight Simulator pilots have reported problems at higher altitudes with their aircraft being sent spinning out of control. Winds jump to high values and the outside air temperature goes from -25 to +200c (toasty!) before their aircraft’s engines shut down and the aircraft falls from the sky.
I’ve seen a few posts about it but none were more dramatic than this one posted by a user on Reddit.
The bug with live weather had become widespread since the last update and had migrated to lower altitudes. Users are reporting that the bug has been resolved (presumably through a server side update) so hopefully future flights are smoother!
Oh so that’s what that was! I had that sudden failure bug occur after some out of nowhere crazy wind activity and could not figure out what was up from the instruments, ended up with a deadstick landing on a highway.
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Yeah it sounds like it comes out of nowhere and then its all over.
Should be fixed now!
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I had the exact same problem with the 747,lost all engines and took forever to settle it out to land in a field. Before I touch down the engine’s power started again. I have told the dev’s and xbox as well
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Public test flight? Or free bug testers? Sorry but this is Microsoft, a multi billion dollar company they can do better. This is just my opinion, Unpopular as it may be.
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Even with billion dollar companies it sometimes doesn’t hurt to test with a wider variety of systems than any test bench could potentially have.
IMHO what still bothers me is the number of unrelated software packages that MSFS has a negative interaction with. Hopefully they can eliminate those from the list soon.
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Good to hear they are specifically addressing both of these as I use both (not at the same time, lol)
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Yeah, that TrackIR bug just took away all my motivation to fly in MSFS until they get it resolved. I’m glad they have a test build with a fix, but sure hope they put out a public update before my year-end time off!
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I can definitely understand that. It does sound hopeful that some sort of update will be pushed out sooner than later.
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