Turn based dogfight game Scramble: Battle of Britain has been in early access since October of 2024 and is now on the road towards a 1.0 full release. This announced in a new series of developer diaries coming from Scramble’s developers. The first developer diary is focused on Raids – a major pillar of the Channel Defense Campaign.
Designing the campaign
The developers behind Scramble: Battle of Britain, a turn based dogfighting simulator, are working their way towards a 1.0 release. A recent developer diary coming out a few days ago details some of the new experiences players can expect.
Squadron Leader mode is already a part of the experience that offers persistence and permanence of squadron resources from sortie to sortie. For the planned Channel Defense Campaign, the developers wanted to go and do something bigger. The idea is to take the small dogfights of Scramble and chain them together into something bigger.
After a lot of prototyping and design iteration, we settled on a system that we are calling Raids, in which the same handful of intercept sections take turns engaging a large force of enemy aircraft in a series of chained dogfights until either their pilots are exhausted or they have achieved a target Duty score.
Raids will bring together mixed formations of fighters and bombers. The description suggests that you may start off by engaging a formation of bombers but, after 15 turns, deal with the arriving escort fighters as well. Choosing not just your turn by turn movements but a bigger plan to engage and disengage before escorts arrive may be key to success in not only this dogfight but the next one.
Work in progress UI shows how the persistence of your unit will work across not just a singular encounter but entire raids.







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