Another option for fans of fighter jets in Microsoft Flight Simulator 2024 has emerged with the release of AzurPoly’s Dassault Rafale C. The officially licensed jet fighter release packages in some impressive features including at least one not seen before experience. Let’s have a look!

Launched!

The latest jet fighter to come to Microsoft Flight Simulator has some really impressive stuff packaged into it. AzurPoly have produced a custom fly-by-wire system with dedicated control laws and an attempt at realistic delta wing simulation in MSFS. The jet has terrain following, custom avionics, payload configuration system, custom auto-throttle, a sound pack by Echo 19, afterburner effects, 14 liveries, and quite a few other options as well.

PC users specifically will be able to use the custom AI traffic generation (for simulated interceptions for example) together with functional weapon systems that includes visual and environmental effects. Missiles will target with realistic trajectories and effects on target. Bombs can also be dropped with target designation and the cannon similarly has simulated effects on target. Its the closest to a combat flight simulator experience within the civil focused MSFS that we’ve seen to date.

Designed as a native MSFS 2024 aircraft, the team at AzurPoly have worked with JFEXP (French aerospace and simulation technology company that designs high-fidelity tactical flight simulators) who are also partnered with Heatblur on their effort to provide a Rafale for DCS World.

The aircraft is available for purchase in the Marketplace for $44.99 USD (or €49.39).

Read the interview posted on the Flight Simulator website here or learn more about the AzurPoly Dassault Rafale C here!


8 responses to “AzurPoly releases Rafale for Microsoft Flight Simulator, comes with combat modes on PC”

  1. CaptainKenobi on YouTube is giving a copy away: https://www.youtube.com/watch?v=CXzwMbdbhKo

    Liked by 1 person

  2. I’ve had it for a few days.

    I honestly believe it’s the best mil jet in MSFS, and those relationships with Dassault and JFE have clearly paid off.

    Cockpit & graphics feel more like DCS(!), in line with the IFE F-14 Tomcat and JF Hawk. Best afterburner effects – period.

    Handling is at least on par with TMS YF-23, and noticeably better than IFE fly-by-wire jets.

    HUD symbology is excellent and they’ve even got the complex Dassault ILS landing symbology right, à la DCS Mirage (synthetic runway and all).

    I still have a lot of reading to do , but so far, so great!

    Liked by 1 person

    1. ShamrockOneFive Avatar
      ShamrockOneFive

      Sounds incredible! I’ve been short on time and long on things to do but I really must check this one out.

      Liked by 1 person

      1. I didn’t get as much time with it this weekend as I’d planned. But I DID accomplish refresher flights in the other mil jets to get current perspective.

        And yeah, my initial impressions remain: it’s an extremely well executed addon that’s at the top of its class.

        There are military addons where the experience is plausible, and others where just looking around the cockpit breaks immersion. Still others where everything looks great but the handling brings it down. And so on – I know YOU know 😁

        The Rafale is one of the very few where Suspension of Disbelief is everywhere.

        Like

  3. is this a preview / sneak-peek of what we’re going to see in DCS?

    has there ever been an MSFS>DCS crossover?

    Liked by 1 person

    1. ShamrockOneFive Avatar
      ShamrockOneFive

      In terms of content, I think the answer is yes. Its licensed and influenced by many of the same sources of data so I think it’ll be broadly the same experience. AzurPoly and Heatblur are separate and independent but as an end user it may even be useful to learn the MSFS version in anticipation of the DCS version.

      There’s been a few crossovers now. IndiaFoxtEcho’s MB339 started as a DCS mod, then became a DCS module but also became a MSFS aircraft. IFT and Heatblur have partnered on the F-14 previously as well.

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    2. Razbam started in FSX and then moved into DCS exclusively with the Mirage. IIRC, the Mirage model came from a different dev in FSX and was a collaborative venture for DCS.

      India Foxt Echo was FSX, then briefly dipped into X-Plane just before MSFS launched. Then they dropped XP (and made that addon freeware 🙏).

      they released the first mil jet for MSFS, the mb339. Not sure if that was a collab with the freeware DCS mb339 team or wholly their own?

      then they licensed the MilViz/BlackBird T-45 3D model (that was exclusively for the IRL USN pilot training program in P3D). Remains MSFS2020-only and kinda unfinished, sadly…

      They later established a collab with the DCS mb339 team to re-build that to a payware DCS module (and it’s turned out well!).

      then they were looking to convert their FSX Tomcat for MSFS, but hooked up with HeatBlur to bring DCS Tomcat to MSFS, and are presently finishing up another collab with HB on an F-16A for MSFS.

      Flying Iron Solutions jumped from X-Plane to MSFS, and then announced the DCS A-7 Corsair years ago. It’s still alive, but still deep in production.

      HeatBlur are bringing their Phantom to MSFS, but NOT in partnership with IFT. I think this bodes well on the MSFS Phantom being a truly top tier addon.

      and now, as above, IFT are producing the G91 only for DCS (afaik), AND the DCS MB339 has been upgraded regularly (just got IR missiles!! 😁👍).

      Finally, we know that at least some of the IFT Typhoons 3D model came from the DCS project.

      So, it’s kinda hard to nail down, but yes, there is clearly a LOT of collaboration/cross-pollination going on between teams working on both sims.

      Given Jet Fighter Experience’s involvement in both Hi Fi Rafale projects, AND Dassault’s oversight, I’d be shocked if AzurPoly isn’t somehow involved with the DCS development.

      so, in sum, yes, IMHO, the AP Rafale is a good primer for the still far-off DCS Rafale. The weapons & radar functionality, though, maybe not so much due to MSFS limitations….?

      Also, with the exception of flying iron sims, the current crossovers seem to be collaborations rather than one dev shop producing for both sims. It’s just too hard to be great at two completely different simulation platforms.

      Liked by 1 person

      1. great answer – thanks!

        Liked by 1 person

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