The first look at a map is always exciting. We saw a peak at some mountains for Kuban and a look at different seasons with the Rhineland map and this time we’re getting a first look at what Normandy’s map is going to look like. We also have confirmation that the Rhineland map for IL-2: Battle of Bodenplatte is getting some upgrades too. Let’s check it out!
Sneak peek time
This week’s IL-2 developer diary was focused on maps. After a look at some landmarks last week, this week we got to see the first screenshot of the map itself. The screenshot shows Le Havre, a large coastal port city, located not too far from the Normandy invasion beaches.
Already showing is plenty of urban detail, something we’ve gotten used to on the Rhineland map but looking no less impressive here. This is still the early days of work on this so there’s still work to come on this. The update speaks to some of the work still ongoing.
Our map development team always tries to find new ways to improve the landscape elements, and now, working on the Normandy map, they are researching new techniques of terrain texturing, coastline composition, keeping in mind the differences in the architecture and city layout between the two sides of the Channel, attempting to recreate more detailed railway junctions and many other things.1CGS developer diary
On that last point, the more detailed rail junctions, the devs are working hard on not just the Normandy map but also the Rhineland map. While I like the Rhineland map, some have rightly pointed out that there are some simplifications in some areas. These are things that the team just couldn’t get to during the prior development cycle but that are being tackled now.
The screenshot below shows the Antwerp rail junction. It’s jumped a few layers of detail above what it was before with new sidings and buildings. Have a look!
Great to see the Normandy map for the first time and see that the Rhineland map is getting some upgrades too. Good news and a great way to end out a week. Read the whole update here!