It’s always nice to come home and find out that one of your favourite sims has seen a nice juicy update. IL-2 Sturmovik: Great Battles Series has just received update 4.604 which brings with it some new content. The SPAD VII.C1 180 HP variant, the Browning M2 .50cal has seen some updates, there are several new graphical effects for aircraft and tanks, and a few new objects are here for Battle of Normandy too. Here are some highlights.
This patch brings with it plenty of new things for people to check out. First, Flying Circus Vol 2’s aircraft set grows with the 180 horsepower variant of the SPAD VII.C1. My research on the aircraft previously suggest that the improvement in power puts this aircraft not too far behind the excellent SPAD XIII and so this one should be quite the performer.
The Browning M2 .50cal has seen some notable changes. Armor piercing bullets have seen their mass and velocity increased to better match real world data. New, more historically accurate, bullet dispersion values have been introduced for this weapon as well as the M2 .30cal, .303, Hispano Mark II, Hispano Mark V, Vickers Class S and M4 cannon. We’ll see what those tweaks ultimately do for the highly controversial .50cal as well as these other weapons. German and Soviet weapons have also seen some smaller tweaks to dispersion and overheat models.
Another big change are tweaks to the damage model. Especially when it comes to collisions with terrain which will cause more damage generally. Flying Circus aircraft, another area of contention recently, have been updated too with the patch notes mentioning that excessive control wiring damage has been corrected. Damaged control wires, will no longer jam in position but dangle in the airstream instead.
Pilot physiology has seen some big tweaks too. I’ll let the patch notes for this speak for themselves:
The accumulation of pilot fatigue from overload during long maneuvers has been reduced. This will allow for somewhat longer aerobatics and combat maneuvering. There is inadequate information on the fatigue accumulation under the influence of prolonged small overloads in the publicly available scientific articles, the rare data is very contradictory and therefore the model in this part was adjusted based on the collected opinion of surveyed pilots. Throughout the year we received feedback from experienced pilots and it became generally clear that fatigue was somewhat overestimated. This was corrected.
There are also new explosion effects for aircraft when they crash into the ground, new graphical effects for tracer based on speed and projectile size, AP damage effects have been altered, and there are new flame effects for tanks among a dozen or so other visual updates.
If you want to know everything, read the full patch notes here.
This has been a fairly big update for the IL-2 Great Battles series. I haven’t had chance to fully test what’s been changed so I can’t say yet what it will do for the sim but I am hopeful that it will be beneficial for two hot button items. Especially when it comes to the .50cal damage effects as well as the reduction in sudden control loss in Flying Circus aircraft. Those two issues prompted many heated debates, discussions, and so forth.
Although I suspect that there will be more debates on the subject (they tend never to end in my experience), I do feel that these updates continue to show that the series does continue to move forward. Even if not at the pace that everyone would like.