Your AI co-pilot/gunner in the DCS: AH-64D is about to get an upgrade to his skillset. He’ll now be able to tell friend from foe in a coming update to DCS World.
George is getting smarter
DCS: AH-64D’s AI CP/G, known as George, is a fine fellow but until recently he’s been a bit, shall we say, indiscriminate with his shooting. This new update gives him several different options for identifying an enemy target from a friendly.
The cool new feature is that George can be setup to automatically identify and know the identification of all targets immediately or his abilities can be adjusted so that he has to slowly identify the type more like how a human would. That starts with type, angle, range, etc.
Check out the full video for a description of everything that the new update can do. Also check out the mini-update from Matt Wagner on the DCS World forums.
That’s a substantial improvement! Apache is coming along quite nicely 🙂
For game play reasons I still prefer Black Shark (i.e., single pilot), but it’s GREAT to see these advancements coming.
It’ll be great to have this type of AI applied to the other multi-crew aircraft (and possibly CA someday…?).
p.s.: It’s pretty sweet to see the F-15E and Black Shark III icons on Matt’s splash screen 🙂
also, I can’t recall seeing a distinct China Assets Pack in my list – is that standard?
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Good call on the BS3 icon. That’s the chopper I’m waiting for.
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I’m sure it will get here eventually!
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Same here,
still prefer the BS to the apache for gameplay reason. The Friend or Foe ID is a good addition but its not the update I’m waiting for from George.
I would like the target list to be sorted by distance and not threat. I hate when he’s giving me a strella at 25nm and have to scroll all the way down to find the BMP-3 at 3nm…
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