DCS: Sinai preview part two: Sinai desert and your questions answered

Part two of my DCS: Sinai preview is here and this time I’m looking at the Sinai desert part of the map. Here the conditions are more arid but there are some interesting features to explore. I also attempt to answer some of your questions too. Let’s have a look!

Desert but not only

With Sinai preview part one, I focused on the Nile river delta region. In part because I wanted to show off that the map isn’t all desert. But those that charge that there is a lot of desert here… will be correct when it comes to Sinai itself.

It’s arid for sure and that means that this part of the map has less to distinguish itself from other desert maps of which we have a small collection now.

There’s three or four segments of this section of the map that I want to talk about. First, there’s the northern coast which is a tiny bit less arid and contains a mix of beaches, lakes, agriculture, towns and cities, and a few port facilities too. Look to the distance and things become more… remote.

As we head south the central part of the Sinai peninsula area is desert with a flatland that stretches for hundreds of square kilometers. There are settlements and industrial facilities in this area but they are few and far between.

One of the most interesting is a solar power facility with mirrors and a central spire. The modeling is great!

Then we get into the mountains. Here the map distinguishes itself a bit from prior maps with a higher resolution mesh that looks more natural than we’ve seen in DCS before. Performance, however, remains impressively quick in my experience. If you want some interesting jet duels in mountains this is probably the area to setup a battle – its not the Caucasus mountains but these are pretty good.

Eventually you go as far south as possible and reach the southern tip of the peninsula. On one side is the Gulf of Suez and on the other we have the Gulf of Aqaba. Both sides are similar in that they are long stretches of mostly desert coastline broken up by industrial facilities and some towns and cities.

Answering your questions

So a few questions came up from part one and I want to try and address them.

First, my settings are here. They are unfortunately not the settings I used in part one because textures somehow got set (or left) on low. My mistake! The overall look doesn’t change a ton but here are a few shots of Cairo with a higher level of texture on. Render and pre-load are set to maximum.

Another question is what the night lighting while on landing looks like. Well, here’s Cairo International at dusk with a C-130.

The we have Ramon Airbase also at dusk with an F-15E.

Finally, I had a question about moving map. The preview build has just the F-15E in it so I can’t test the Hind, Hornet or Apache but but the F-15E does have a moving map and that appears to be working well!

Part three will focus on Israel, the West Bank and the overlap with DCS: Syria.

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12 Comments Add yours

  1. CanadaOne says:

    Excellent! And thank you for the nighttime shots.

    Are you allowed to say if the pyramids have a damage model? Personally I hope they don’t. Bad karma to be blowing up the Sphinx.

    Liked by 1 person

    1. bfr says:

      I’m sure the developers said a while back that buildings/monuments of religious and/or cultural significance would be indestructible.

      Liked by 1 person

      1. Blue 5 says:

        It would be a questionable choice and provoke anger in some quarters.

        Also, not much damage has been done to those sites. Since 1956 most of the state conflicts / aerial participants have generally avoided civil areas.

        Liked by 2 people

      2. CanadaOne says:

        It was alluded to, but as Shamrock has the map, I was curious if he tried – for scientific reasons of course – and if he was allowed to say.

        Liked by 2 people

      3. ShamrockOneFive says:

        So I have just tried, for scientific reasons, and it looks like some landmarks are destroyable. Which was surprising because I too had read that they wouldn’t be. As this is a preview it may just be that some toggle buttons have not yet been thrown.

        Like

      4. bfr says:

        The question you should be asking is whether the pyramids are the subject of a Transformers RotF themed Easter Egg 😉

        Liked by 1 person

      5. ShamrockOneFive says:

        I’d like to report but it’s classified by Sector 7. 😎

        Like

  2. Jer Stryker says:

    Those solar mirrors are so bright that they have to turn them off at night to keep from blinding everyone. 😉

    Liked by 1 person

    1. ShamrockOneFive says:

      LOL is that what they are doing with them 😅

      Like

      1. Blue 5 says:

        Space laser! Am pretty sure I read that one of those nutjob sites was claiming this was a secret Israeli weapons.

        Because….of course it is

        Liked by 1 person

      2. ShamrockOneFive says:

        Playing too much Command & Conquer. Everything looks like a super weapon. 😀

        Like

  3. Milou says:

    I’d like them to add the Four Seasons hotel in Sharm el Sheikh. Been lucky enough to have got my PADI there so would quite like to buzz the beach!

    Liked by 1 person

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