A new developer diary is out from 1C Game Studios and this one is all about water in the sim. They’ve talked about it before but have made some significant changes to the tech and some assets ahead of Deck Ops DLC which is expected to release sometime in 2027.

On the deep blue

The latest IL-2 developer diary is focused on water. With Deck Ops DLC and its carrier based operations focus, it makes sense that 1CGS is looking to make sure their water rendering is top notch for the series.

Water now has depth to it with appropriate levels of visibility and light scattering as the water gets deeper. Coastlines have a more realistic appearance and ships, boats, piers, docks and other assets can be seen beneath the waves. Ships also now have detailed 3D wake trails that interact with the water.

It sounds like they made changes to the technology beyond what they had originally intended as the developer diary details work being put into improving coastlines and various assets that interact with water (bridges, piers, docks, etc.) to take advantage of updated water rendering.

The update also says that further optimization is underway and a new grass rendering method will improve FPS near the ground by 15-30% while maintaining the same look.

Read the full report here.


12 responses to “Korea IL-2 seeks to make water improvements ahead of Deck Ops DLC launch”

  1. SWEET!

    I hope they’re able to improve over DCS’ too-transparent ocean water.

    In any case…CARRIERS! 😁

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    1. Reinhard Eichler Avatar
      Reinhard Eichler

      Have you by chance seen the combat pilot coasts/beaches? They are what Korea is trying to achieve 🙂

      Liked by 1 person

      1. ShamrockOneFive Avatar
        ShamrockOneFive

        Unreal can do some really great water rendering these days and the Combat Pilot folks seem to be using the tech very well indeed!

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      2. I’ll have to take a look!

        So far, I’m not a fan of the overall lighting in the sim – it reminds me heavily of Prepar3D (and that’s not good…) 🤙

        Liked by 1 person

      3. ShamrockOneFive Avatar
        ShamrockOneFive

        I agree that the lighting doesn’t feel particularly spectacular just yet. It’s got all of the texture detail and that sort of thing down beautifully but the lighting doesn’t pop yet… still doesn’t worry me as I know its still the early days. It’s going to take a while to really fill this out.

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    2. ShamrockOneFive Avatar
      ShamrockOneFive

      Yes! Carriers! I’m very excited about this addition and I think half the fun I will have will just be landings and takeoffs from carrier decks with these unique aircraft.

      Liked by 1 person

      1. Funny thing for me is that while I enjoy visiting airfields to see how they look, I find the landings and takeoffs are extremely boring vs carrier ops!

        For me, the only time airfields are fun is flying precision approaches at night or IMC-ish. 😁👍

        Liked by 1 person

  2. Nice to see that more optimizations are coming for VR and for everyone. But more needs to be done like the VRAM issue. Hopefully the game will be in a better state once the DLC launches.

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    1. ShamrockOneFive Avatar
      ShamrockOneFive

      I really want that message telling me that I’m low on VRAM to go away at the very least. But better VRAM performance would be great too. GPU upgrades are going to be much rarer at the moment thanks to high prices so we’re going to need more ways to optimize.

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      1. Some people are reporting more serious issues where they can fly only one or a few missions until their VRAM fills up and the game slows down or crashes. So there seems to be a more serious issue than just the warning.

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      2. ShamrockOneFive Avatar
        ShamrockOneFive

        Ahh I see. I haven’t read that or run into that myself. That would be frustrating. There is definitely some issues with VRAM filling over time… I’ve noticed that myself. But apparently its more extreme in some instances.

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  3. They have really outdone themselves with the water.

    Liked by 1 person

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